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We are thrilled to be back in Cologne! Welcome, friends, sHeroes and Heroes!

This schedule is growing continuously.
Please don’t forget to register in advance for the workshops you want to attend! Space is limited!
Friday, October 11
 

11:00am CEST

Welcome Words
Speakers
avatar for Lena Alter

Lena Alter

COO, Booster Space
After finishing her sociology studies in Marburg, Lena went to Berlin to take care of the submissions for the German Computer Game Award. She also worked in Berlin for GAME e.V. as office manager and Medienboard Berlin-Brandenburg as speaker manager for medienwoche@IFA.This was followed... Read More →
avatar for Johannes Brauckmann

Johannes Brauckmann

Founder, Cologne Game Haus
Turtle Entertainment 2008-2009Next Level Conference 2010/2011/2012Wikia Germany - Gaming 2012-2017beepkultur - mobile game to teach classical music to kids (still in the making)2017: Cologne Game Conference to build the Cologne Game HausMarch 2018 - Founding of Cologne Game Haus with... Read More →
avatar for Till Hardy

Till Hardy

Digital Content, Film und Medienstiftung NRW
Till Hardy works at the Film und Medienstiftung NRW, where he is responsible for Digital Games and interactive content and for regional projects.As an important part of his job, he informs and councils games companies considering applying for funding and generally helps to further... Read More →


Friday October 11, 2019 11:00am - 11:15am CEST
Main Stage

11:15am CEST

Now You See Me: Representation as Innovation
The current thinking on diversity is that it is an external force advocating for inclusion, but the reality of authentic representation is that it must be part of the narrative conception and design process. New stories and new perspectives are not simply nice-to-haves or ways to check certain inclusive boxes; they are a form of innovation and of creating truly groundbreaking games.

In this session, writer and narrative designer Kim Belair guides you through her own experiences as a minority creator, highlights the pitfalls that often see developers telling the same old story, and offers solutions to help craft stronger narratives and recruit new voices.

Speakers
avatar for Kim Belair

Kim Belair

Writer, Narrative Designer & Co-Founder, Sweet Baby Inc.
Kim Belair is a writer, narrative designer and the co-founder of Sweet Baby Inc, a narrative development company based in Montreal. Formerly a scriptwriter at Ubisoft, Kim has worked on projects including Assassin's Creed Syndicate, For Honor, #SelfCare, Last Year: The Nightmare... Read More →


Friday October 11, 2019 11:15am - 12:15pm CEST
Main Stage

12:00pm CEST

Workshop - How to cure an Artist Block by thumbnailing Creatures - presented by SAE
Limited Capacity seats available

In this workshop, you'll learn and use techniques to overcome an artist block. With Pen and Paper, these techniques will be tested right away.
Overview


What to gain from the Workshop:
  • How to overcome an Artist Block
  • Fast sketching 
  • Techniques to find ideas and design new creatures

Speakers
avatar for Marlene Bucka

Marlene Bucka

Head Instructor Game Art & 3D Animation, SAE Institute Zurich


Friday October 11, 2019 12:00pm - 2:00pm CEST
Workshop Room "Köln"

12:15pm CEST

Getting Into Game Narrative
A flash course on the role and makeup of a narrative designer, plus top tips for breaking into the industry.

Speakers
avatar for Sarah Longthorne

Sarah Longthorne

Narrative Designer & Games Writer, Sumo Digital
Sarah Longthorne is a AAA narrative designer and games writer currently working at Sumo Digital in Nottingham, UK. Her previous credits include Block N Load and the Love Island mobile game, among other titles. She was previously a finalist for MCV's Women In Games Rising Star of the... Read More →


Friday October 11, 2019 12:15pm - 1:00pm CEST
Main Stage

1:00pm CEST

Why you don't suck as much as you think: Views of the Self & getting stronger by not bending in the wrong direction
For most people making their way into careers in games, tech and media there are common obstacles we rarely are taught of. So most of us find out the hard way, that the biggest obstacles are lying within ourselves - and that at the same time that it is hard to know, where to draw the line between inner obstacles and external constraints to be fought with.

Phoenix Perry, Co-founder of Code Liberation Foundation, activist and University Professor at the University of the Arts, London, will walk you through different questions and techniques to get some of the biggest obstacles out of the way, which we usually tend to put up for ourselves.

Speakers
avatar for Phoenix Perry

Phoenix Perry

Founder, Code Liberation Foundation
Phoenix Perry creates physical games and user experiences. As an advocate for women in game development, she founded Code Liberation Foundation. In her role at UAL’s Institute of Creative Coding, she lecturers on Physical Computing and leads an MSc and a BSc in Creative Computing... Read More →


Friday October 11, 2019 1:00pm - 2:00pm CEST
Main Stage

2:00pm CEST

Lunch Break
Friday October 11, 2019 2:00pm - 3:00pm CEST
Networking Area

3:00pm CEST

Afternoon Welcome
Speakers
avatar for Jessica Hackenbroch

Jessica Hackenbroch

Project & Program Coordinator, Booster Space
avatar for Cornelia Köhler

Cornelia Köhler

Board Member, WIFT Germany
Cornelia Köhler works in the media industry since 2000, first as a producer of sitcoms Das Amt and Bernds Hexe for Cologne-Gemini film, later in the script development for Constantin Entertainment. Since 2007 Cornelia Köhler is an independent producer/script-writer/dramaturge for... Read More →
avatar for Tobias Kopka

Tobias Kopka

Program Advisor, curatomic.net
Tobias Kopka is the Artistic Director of Ludicious Zürich Game Festival and Head of Developer Relations at Reboot Develop in Croatia & Canada and thus leading some of not only Europe´s finest game developer conferences. Tobias has been heading the Conference & Program Direction... Read More →


Friday October 11, 2019 3:00pm - 3:05pm CEST
Main Stage

3:00pm CEST

Workshop - Speed Applying
Limited Capacity seats available

How to find a job in Germany and how to organize your application campaign?
Please bring a job posting you are interested in and - if available - the documents you have prepared for your application on a stick.

Speakers
avatar for Ruth Lemmen

Ruth Lemmen

Interim Management + Coaching, Womenize! Co-Founder & Ambassador
Ruth Lemmen co-founded Womenize! - The Action Day For New Talent in Tech, Digital Business and Media in 2015 and is the event’s ambassador (http://www.womenize.net). Womenize! got awarded the Women in Games European Advocacy Award in September 2019. Ruth is an experienced project... Read More →


Friday October 11, 2019 3:00pm - 5:00pm CEST
Workshop Room "Cambridge"

3:00pm CEST

Workshop - Using Space in Film & Game Genres
Limited Capacity seats available

This workshop is meant for people to understand how the construction of space is achieved in video games, how it differs from films, and how their conventions are intimately related to the creation of genres. First we will start with an introduction to terminology, followed by some notes regarding the differences between film production and game development. Ultimately, we will go through examples of movie scenes and gameplays to identify this phenomenon -the space- and the parts that compose it.

Speakers
avatar for Casilda de Zulueta

Casilda de Zulueta

3D Artist, Flying Sheep Studios
Casilda de Zulueta is a 3D artist, video editor and animator. Hailing from Spain, she moved to Germany to study Game Development & Research MA at the Cologne Game Lab, while she freelanced for a few projects. She loves to see how games transform other media and vice versa (how films... Read More →


Friday October 11, 2019 3:00pm - 5:00pm CEST
Workshop Room "Köln"

3:05pm CEST

Actionable advice in tackling the glass ceiling and other pleasantries of reality today
On many discussions the focus is on how to start careers the right way, but this discussion will focus more in what lies ahead further down the road. Which are the best practices the panelists gathered in their professional careers for tackling career challenges like the glass ceiling, gender bias and - as the recent discussions have shown - simple bleak harassment?

Hosted by Viola Tensil

Speakers
avatar for Kim Belair

Kim Belair

Writer, Narrative Designer & Co-Founder, Sweet Baby Inc.
Kim Belair is a writer, narrative designer and the co-founder of Sweet Baby Inc, a narrative development company based in Montreal. Formerly a scriptwriter at Ubisoft, Kim has worked on projects including Assassin's Creed Syndicate, For Honor, #SelfCare, Last Year: The Nightmare... Read More →
avatar for Jana Filmer

Jana Filmer

Producer, Lawyer, filmer-entertainment
After completing her law studies, Jana founded the start-up company Friendscout24 with her brother and mother as well as partners such as RTL, T-Online and the Scout 24 group. Later she specialized in brand law and worked for many years as a consultant and director for new media for... Read More →
avatar for Dr. Cornelie Kunkat

Dr. Cornelie Kunkat

Consultant, Projektbüro "Frauen in Kultur & Medien" (Project "Women in Culture & Media")
Dr. Cornelie Kunkat studied American Studies, Politics and Philosophy in San Francisco and Munich. After various positions in cultural management, she worked for the agency Scholz & Friends and later at the Federal Association of German Foundations. Since 2017 she has been a consultant... Read More →
avatar for Marine Lemaitre Freland

Marine Lemaitre Freland

CEO, Piece of Cake Studios
Marine Lemaitre Freland is an experienced developer, game designer and producer, nowadays CEO of Piece of Cake Studios, a studio based in Paris. She's been working in the video game industry for more than 10 years and contributed to small and large productions, online and offline... Read More →
avatar for Phoenix Perry

Phoenix Perry

Founder, Code Liberation Foundation
Phoenix Perry creates physical games and user experiences. As an advocate for women in game development, she founded Code Liberation Foundation. In her role at UAL’s Institute of Creative Coding, she lecturers on Physical Computing and leads an MSc and a BSc in Creative Computing... Read More →
avatar for Viola Tensil

Viola Tensil

Host, Editor & Producer
Viola Tensil is a host and editor with a focus on games, digital media, technology and youth topics. As a producer of both TV and online formats, Viola also works in creative and executive jobs behind the camera.


Friday October 11, 2019 3:05pm - 4:00pm CEST
Main Stage

4:00pm CEST

5 Things I wish I would've known before entering my Industry: Careers in Games, Film and Television
This panel is not intended as „humorous self help group“, like these discussions have been held on tech conferences for years - but to give actionable advice to newcomers and seniors in the field of working in games, film, tech and media.

Hosted by Tim Rittmann

Speakers
avatar for Marlene Bucka

Marlene Bucka

Head Instructor Game Art & 3D Animation, SAE Institute Zurich
avatar for Manny Hachey

Manny Hachey

Chief Operation Officer, THREAKS, Super Crowd
Professional business and product manager of eight years in the games and tech industry. Thrives in high pace and high stake environments with passionate teams looking to reach the next level, with creativity and dedication. Has initiated, negotiated, and helped deliver dozens of... Read More →
avatar for Sarah Longthorne

Sarah Longthorne

Narrative Designer & Games Writer, Sumo Digital
Sarah Longthorne is a AAA narrative designer and games writer currently working at Sumo Digital in Nottingham, UK. Her previous credits include Block N Load and the Love Island mobile game, among other titles. She was previously a finalist for MCV's Women In Games Rising Star of the... Read More →
avatar for Dagmar Niehage

Dagmar Niehage

Producer & Owner, dagstar*film
Dagmar Niehage entered the movie industry at the COLOGNE GEMINI Group holding positions as producer, production manager, postproduction supervisor for national as well as international film productions from 1998-2005. 2006 she started her own production company dagstar*film, which... Read More →
avatar for Tim Rittmann

Tim Rittmann

Head of Program, Booster Space
Tim is Head of Program at Booster Space, Berlin. Program Director of gamescom congress, VR NOW Con & Awards and QUO VADIS. Proud to be part of the most exciting and most creative city in the world. We're so great, we don't even need local patriotism. Worked as a journalist for print... Read More →


Friday October 11, 2019 4:00pm - 5:00pm CEST
Main Stage

5:00pm CEST

Employer Pitches
Local companies and institutions such as Mediennetzwerk NRW, Ubisoft, Flying Sheep Studios, Massive Miniteam, SAE, games.nrw and Mediengründerzentrum NRW are looking for new employees to enhance their teams, new students or new projects to fund! Find out who they are looking for at this "reversed" pitching session!


Friday October 11, 2019 5:00pm - 5:15pm CEST
Main Stage

5:15pm CEST

Networking Mix & Mingle
Friday October 11, 2019 5:15pm - 9:00pm CEST
Networking Area
 
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